Description of Canyon\Mod\
skin:
UiBgBottom [Image]
: remaps Menu\Media\Texture\Image\UiBgBottom.ddsUiBgBottomCenterRace [Image]
: remaps Menu\Media\Texture\Image\UiBgBottomCenterRace.ddsUiBgCard [Image]
: remaps Menu\Media\Texture\Image\UiBgCard.ddsAmbiantSound [Sound]
: remaps Canyon\Media\Audio\Sound\Wav\Amb.oggMoods\ [Media]
: remaps Canyon\Media\Moods\Image\ [Image]
: remaps Canyon\Media\Texture\Image\Icon [Image]
: remaps Canyon\Media\Texture Menus\Image\IconCollection.ddsDecalsImage\ [Image]
: remaps Canyon\Media\Texture Decal\Image\CarFxImage\ [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarAsphaltMarks [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarAsphaltMarks.ddsCarAsphaltSmoke [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarAsphaltSmoke.ddsCarDirtGravels [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarDirtGravels.ddsCarDirtMarks [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarDirtMarks.ddsCarDirtSmoke [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarDirtSmoke.ddsCarGrassMarks [Image]
: remaps Canyon\Media\Texture CarFx\Image\CarGrassMarks.ddsSound\ [Sound]
: remaps Canyon\Media\Audio\Sound\Wav\AudioSettings [Text]
: remaps Effects\Media\Text\AudioSettingsMod.xmlDescription of Stadium\Mod\
skin:
AmbiantSound [Sound]
: remaps Stadium\Media\Audio\Sound\Wav\AmbStadium.oggMoods\ [Media]
: remaps Stadium\Media\Moods\Image\ [Image]
: remaps Stadium\Media\Texture\Image\Turbine [Sound]
: remaps Stadium\Media\Audio\Sound\Wav\turbine.oggUiBgBottom [Image]
: remaps Menu\Media\Texture\Image\UiBgBottom.ddsUiBgBottomCenterRace [Image]
: remaps Menu\Media\Texture\Image\UiBgBottomCenterRace.ddsUiBgCard [Image]
: remaps Menu\Media\Texture\Image\UiBgCard.ddsDirtMarks [Image]
: remaps Stadium\Media\Texture CarFx\Image\CarDirtMarks.ddsDirtSmoke [Image]
: remaps Stadium\Media\Texture CarFx\Image\CarDirtSmoke.ddsCarFxImage\ [Image]
: remaps Stadium\Media\Texture CarFx\Image\Sound\ [Sound]
: remaps Stadium\Media\Audio\Sound\Wav\Icon [Image]
: remaps Stadium\Media\Texture Icon\Image\IconEnvStadium.ddsAudioSettings [Text]
: remaps Effects\Media\Text\AudioSettingsMod.xmlDescription of Valley\Mod\
skin:
UiBgBottom [Image]
: remaps Menu\Media\Texture\Image\UiBgBottom.ddsUiBgBottomCenterRace [Image]
: remaps Menu\Media\Texture\Image\UiBgBottomCenterRace.ddsUiBgCard [Image]
: remaps Menu\Media\Texture\Image\UiBgCard.ddsImage\ [Image]
: remaps Valley\Media\Texture\Image\Moods\ [Media]
: remaps Valley\Media\Moods\Sound\ [Sound]
: remaps Valley\Media\Audio\Sound\Wav\Icon [Image]
: remaps Valley\Media\Texture Menus\Image\IconCollection.ddsLoadScreen [Image]
: remaps Valley\Media\Texture Menus\Image\LoadScreen.ddsCarFxImage\ [Image]
: remaps Valley\Media\Texture CarFx\Image\DecalsImage\ [Image]
: remaps Valley\Media\Texture Decal\Image\AmbiantSound [Sound]
: remaps Valley\Media\Audio\Sound\Wav\AmbWind.oggAudioSettings [Text]
: remaps Effects\Media\Text\AudioSettingsMod.xmlDescription of Storm\Mod\
skin:
Image\ [Image]
: remaps Storm\Media\Texture\Image\Wav\ [Sound]
: remaps Storm\Media\Audio\Sound\Wav\Icon [Image]
: remaps Storm\Media\Texture Menus\Image\IconCollection.ddsLoadScreen [Image]
: remaps Storm\Media\Texture Menus\Image\LoadScreen.ddsDecalsImage\ [Image]
: remaps Storm\Media\Texture Decal\Image\MoodsLand\ [Media]
: remaps Storm\Media\Moods\Land\MoodsWater\ [Media]
: remaps Storm\Media\Moods\Water\WeaponsImage\ [Image]
: remaps ShootMania\Media\Texture\Image\CharMaterialWav\ [Sound]
: remaps ShootMania\Media\Audio\Sound\Character\Material\ImpactWav\ [Sound]
: remaps ShootMania\Media\Audio\Sound\Impact\MiscWav\ [Sound]
: remaps ShootMania\Media\Audio\Sound\Misc\WeaponWav\ [Sound]
: remaps ShootMania\Media\Audio\Sound\Weapon\AudioSettings [Text]
: remaps Effects\Media\Text\AudioSettingsMod.xmlUIWav\ [Sound]
: remaps ShootMania\Media\Audio\Sound\UI\AudioSettingsMod.xml
Allows to tweak the overall mix for the mood.
<?xml version="1.0" encoding="utf-8" ?>
<audio_settings version="1">
<mix>
<ambiance volume_db="0" rolloff="1" />
<players volume_db="0" rolloff="1" />
<weapons volume_db="0" rolloff="1" />
<interface volume_db="0" rolloff="1" />
</mix>
</audio_settings>
Moods:
The various Moods\
folder can also contain a Mood.MoodSetting.xml
file to change the lighting conditions.
Documentation and examples available on the forum.